Chernarus
The 225 km² original. The map everyone knows and the one most servers still run.
Chernarus, Livonia or a community map like Namalsk. Workshop mods install themselves and persistence survives every restart.

Each image is tuned to the game. These are the specific features you'll find in your DayZ panel.
You can move up or down a plan at any time without losing server data.
Tell us the size of your server and we'll point at the plan that fits.
Quick sizes
Workshop mods
We'd go with
Premium
6 vCores · 6 GB DDR5
Where you land
Needs 3.5 GB
How we get there: 1 GB base + 20 players × 0.05 GB = 2 GB × 1.8 load = 3.5 GB estimate
Memory is what decides how much your server can hold. Everything else scales with it.
Pick the city closest to most of your players. We measure the latency from your own connection.
Regional estimate · Change location later at no cost
Backups and migration. Both optional, and the migration is free.
Backup slots · 5 included
Coming from another host?
Longer cycles carry a discount. No minimum term either way.
Extras you can add now or later from the panel. Nothing here is required.
Extra storage · 140 GB NVMe included
No lock-in and no setup fee. Cancel whenever you like.
On every plan, from the smallest one. Nothing here is an add-on.
Not sure which plan you need? Start one tier below and move up once you've seen the usage graph in the panel. The change is instant and nothing is lost.
Swap the map, install Workshop mods and rewrite the loot economy from the panel. Persistence survives every restart and every mod change.
The 225 km² original. The map everyone knows and the one most servers still run.
Denser forest and tighter fights. Included at no extra cost, one click to switch.
The big community maps, installed straight from the Workshop with their mods pulled in.
Edit spawn rates, loot tables and lifetimes with a validator that catches broken XML before it kills the server.
No setup fee. Mods and map weigh more than player count, so size for what you plan to install.
Vanilla Chernarus is light. A modded community map with a full mod list is a different server entirely.
Miami, New York or Los Angeles, free to change later.
Paste the mod IDs and the panel pulls them, orders the load and keeps them updated.
Set loot rates and restart schedule. Persistence and backups run on their own from there.
We host in premium United States data centres, on both coasts and the southeast. Measure the latency from your own connection before you order anything.
Hover a location to see your latency
Changing location is free and available any time. If your community moves, your server moves with it.
Miami
United States
3 node tiers
New York
United States
3 node tiers
Los Angeles
United States
3 node tiers
Measured from your browser, not from our servers.
Miami
New York
Los Angeles
Sentrix Shield is our own anti-DDoS infrastructure — our hardware, our rules, our engineers. Filtering runs at layers 3, 4 and 7 on every plan, with no attack cap and no surcharge when it is your turn.
Amplification and reflection floods absorbed at our own edge, before they reach the node your server runs on.
SYN floods and half-open connection attacks stopped with SYN cookies and rate limits tuned per protocol.
Bots that imitate real game clients, caught by per-game fingerprint rules. This is the layer generic providers miss.
99.99%
Uptime
2 Tbps
Filtering capacity
<1ms
Reaction time
Live log
Illustrative example. Wire in your real telemetry to show live data.
Console, files, databases, backups and subusers on one screen. Try it before you buy: the demo is public and doesn't ask you to register.
CPU
34%
of 2.5 vCores
Memory
3.1 GB
of 6 GB
Players
18
of 40 slots
Console
[20:14:02] [Server] Starting minecraft server version 1.21.5 [20:14:03] [Server] Loading properties [20:14:05] [Server] Preparing level [20:14:09] [Server] Done (6.412s)! For help, type help [20:14:22] [Server] Steve joined the game [20:15:01] [Server] Alex joined the game
Real-time CPU, RAM and disk usage, with the server console built in.
Edit, upload and unzip from the browser, with a code editor and syntax highlighting.
Switch versions, install a modpack or deploy a whole framework without touching a command line.
Your own subdomain with an automatic TLS certificate for the server and its web panels.
Schedule automatic backups and restore any earlier point in one click.
Give your team access with granular permissions, without sharing your password.
Yes. We publish the status of every node in the open, keep an independent status page and answer tickets around the clock. If something breaks, you'll see it on our status page before you have to ask.
Every service ships with layer 3–7 filtering at no extra cost and no cap on attacks. Mitigation is automatic: you don't have to open a ticket to turn it on.
By ticket and on Discord, every day of the year. There's no first-line bot: whoever answers can get into the node and fix the problem.
No, payments are non-refundable. You can cancel whenever you like and the server stays up until the end of the cycle you have already paid for. If something on our side is broken, tell us and we will fix it — but the way to try us with the least exposure is a single month, not a year.
Yes, and without losing data. Upgrades are instant and location changes are free — we move the files for you.
Our team answers at any hour. You can also search the knowledge base.
You can read every review, unfiltered, on our public profile.
4.8 out of 5 · 420 reviews
“Moved three servers over from another host on a Sunday night and support stayed with me the whole way. Zero downtime.”
Sample review
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“The ping meter pushed me to New York instead of Miami and it shows: my players went from 40 ms to 18 ms.”
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“I run a heavy modpack with 30 people inside and TPS doesn't budge off 20. Best panel I've used.”
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“We got attacked in week one and never noticed until we saw the graph. Mitigation handled it on its own.”
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We write about what you ask us in tickets: performance, configuration and infrastructure decisions.
Guides
The "more RAM is better" rule makes a lot of people overpay. Here's what each game really uses, by player count and mods.
· 6 min read
Guides
The location closest to you is almost never the right one. Here's how to decide based on where your players actually are.
· 4 min read
Security
Automatic mitigation handles the volume, but layer 7 attacks imitate real traffic. These are the measures that actually help.
· 5 min read
No lock-in, no setup fee, and a free day to try it before you commit.