Arma Reforger
Fix lag: view distance and AI
The two settings that account for almost all Reforger server load.
3 min read
Reforger is unusual in that AI count and view distance matter far more than player count. A Conflict server with 20 players and hundreds of AI works the CPU harder than a 60-player Combat Ops session.
- serverMaxViewDistance — 2500 is a reasonable ceiling. Above that the gain is cosmetic and the cost is not.
- serverMinGrassDistance — set to 50 or lower on a busy server.
- networkViewDistance — keep it below the max view distance.
- AI limits come from the scenario. If you run Conflict on a lower plan, expect to cap AI or move up.
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